Do you see esport as a real sport? (results of 3664 answers)

We asked 3664 gamers that question, we found that the answers depended highly on several factors: If they watch esport, what computer games they play, age, and how much they play.

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Is esport a real sport

Some of the Categories only consists of the highest and the lowest mean value.

Orange: What the respondents answers to “Do you watch eSports?”
Blue: Games the respondents play
Dark blue: how much the respondents play each week
Yellow: Age
Green: Average

This is a result of 3664 respondents answering different questions. Note that the groups sizes might be a bit different from each other, but everything is significant; a couple of items are <0.005, but most of the items are <0.001. Below you can see the values and the degrees of freedom in the different Chi-square tests.

Chi-Square tests

Games

Chi-Square Tests
Value df Asymptotic Significance (2-sided)
Pearson Chi-Square 163,398a 21 ,000
Likelihood Ratio 157,417 21 ,000
Linear-by-Linear Association 49,730 1 ,000
N of Valid Cases 3629
a. 2 cells (4,5%) have expected count less than 5. The minimum expected count is 2,61.

 

Symmetric Measures
Value Approximate Significance
Nominal by Nominal Phi ,212 ,000
Cramer’s V ,212 ,000
N of Valid Cases 3629

Age

Chi-Square Tests
Value df Asymptotic Significance (2-sided)
Pearson Chi-Square 24,903a 6 ,000
Likelihood Ratio 23,185 6 ,001
Linear-by-Linear Association 9,107 1 ,003
N of Valid Cases 3628
a. 0 cells (0,0%) have expected count less than 5. The minimum expected count is 32,84.

 

Symmetric Measures
Value Approximate Significance
Nominal by Nominal Phi ,083 ,000
Cramer’s V ,083 ,000

Watching esport

Chi-Square Tests
Value df Asymptotic Significance (2-sided)
Pearson Chi-Square 727,516a 2 ,000
Likelihood Ratio 672,598 2 ,000
Linear-by-Linear Association 371,315 1 ,000
N of Valid Cases 3629
a. 0 cells (0,0%) have expected count less than 5. The minimum expected count is 180,89.

 

Symmetric Measures
Value Approximate Significance
Nominal by Nominal Phi ,448 ,000
Cramer’s V ,448 ,000
N of Valid Cases 3629

Hours/week played

 

Chi-Square Tests
Value df Asymptotic Significance (2-sided)
Pearson Chi-Square 37,070a 8 ,000
Likelihood Ratio 35,521 8 ,000
Linear-by-Linear Association 15,318 1 ,000
N of Valid Cases 3629
a. 0 cells (0,0%) have expected count less than 5. The minimum expected count is 32,83.

 

Symmetric Measures
Value Approximate Significance
Nominal by Nominal Phi ,101 ,000
Cramer’s V ,101 ,000
N of Valid Cases 3629

 

If you want to read more about the topic and our survey, check our infographic! You will get it in short here.

Frequencies of the question: “Which sentence fits you best?”

Answers Frequency Valid Percent
I dont watch esport 832 22,9
I watch esport 1054 29,0
I watch abit of esport 1743 48,0
Total 3629 100,0

 

Frequencies of “Where do you watch eSports?”

Frequency Valid Percent
Twitch 1884 73,8
Youtube 521 20,4
Other 147 5,8
Total 2552 100,0

What happened in the last 6 years? The effect of eSports

It doesn’t matter where you read about eSports, all sources say the same: it grows a lot each year, and it can easily fit big stadiums around the world. This was not the case in 2011, so we reproduced a study from back then to compare.

Why do gamers play online games

Skill development and competition have highly increased! – This is most likely due to the growth of eSports, which is backed by the fact that the only motivational factor that have lost value is recreation (relaxing).

Bonus info: Young people are the most competitive, and the older you get the more you play for recreation.

Read more about our survey here.

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